During a Summer Industry Course at my school, in collaboration with Dreamworks, we produced this short film. Within the project, I assumed the position of Lead Modeler for our team.
I was tasked with modeling the central character for this short film. I crafted the doll using Zbrush and refined its topology in Maya. I am not responsible for the surfacing or grooming of this character.
Another hero asset I was in charge of modeling and surfacing was the grandfather clock